Rainbow Six Siege: Update 4.3 Patch Notes, Fixes, and Ads Nerfs

lily johnsol
3 min readJan 31, 2020

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PlayStation 4 and Xbox One gamers can expect a massive change in gameplay and fixes in the newest update. The primary modification is to the ADS speed of every weapon, with some enhancement by over 30%. Also, the developers have revealed the boost in Lesion’s win rate along with overall usage and modification to several operators. To know about 4.3 newest patches, check out the complete breakdown that can be found beneath:

Rainbow Six Siege: Update 4.3 Patch Notes, Fixes, and Ads Nerfs

BALANCING:

1. ADS:

  • Assault rifles time enhanced from 0.30 to 0.40 seconds.
  • Shotgun time enhanced from 0.20 to 0.25 seconds.
  • DMRs time enhanced from 0.30 to 0.40 seconds.
  • LMGs time enhanced from 0.40 to 0.45.
  • SMGs time enhanced from 0.20 to 0.35 seconds.
  • Pistol time enhanced from 0.10 to 0.20 seconds.
  • Secondary slot SMGs time enhanced from 10 to 0.275 seconds.

2. ECHO:

  • Yokai has lights now and can be changed when it is hacked and only displayed when not cloaked.
  • The echo can now be known by Dokkaebi.
  • Yokai cameras access is given to attackers when it is hacked.
  • When eliminated with Dokkaebi’s present, Echo will drop a phone now.

3. BLACKBEARD, FINKA & MAESTRO:

  • The Angled grip will now affect your scar without or with equipping the Gun shield.
  • Weapons without equipping the Gun Shield will keep the exact same ADS timing any other Assault rifle.
  • Removed ACOG from Maestro’s ALDA.
  • Enhanced Finka’s spear damage from 38 to 42.
  • ADS penalization will apply the only user that has equipped the Blackbeard’s Gun shield.
  • Decreased Scorpion Evo3 recoil for the first 16 fires, any proceeding fires will remain the same recoil pattern.
  • Weapons with the Gun Shield will keep the similar ADS timing from earlier.
  • Improvised minor VFX of Candela explosion.
  • Improvised Cluster Flashes distribution to built flash more beneficial.
  • Pellets detonation time decreased to 0.3 seconds from 1 to 2.5 seconds on the throw.
  • Enhanced damage of FMG9 from 30 to 34 for smoke and Nokk.

GENERAL FIXES

1. Gameplay:

  • Fixed an issue where attackers sometimes can go through windows during hot breach attempts without detonating the breaching charge.
  • Fixed a bug crashing in case Lesion is pulled back while pushing a GU mine by an airjab at the same time.

2. Level Design:

  • Fixed an issue where wall studs are not wiped out when the reinforced wall is shot using a grenade and broken by Maverick and Zofia.
  • Fixed an error where invisible impact at the Skylight of Kafe for deployable sticky gadgets.

3. User Experience & Operators:

  • Fixed an issue where operators can now show up and float over a 3rd person shield POV, but they vault over a person’s shield twice.
  • Fixed a bug where that matches count over battle pass challenge, i.e., the Match Win Streak.
  • Fixed a bug where Nomad’s warheads appear in her hand in support or Caster mode while reloading and switching.
  • Fixed several minor issues of menu visual and HUD.
  • Fixed a bug where shockwire gadgets show up of Bandit’s offset when he grasps it in his hands.
  • Fixed an error where Jackal cannot scan footsteps while into the warning location of a mute jammer.
  • Fixed an issue where a gamer mutes a squad member, but still hears muted mate voice after moving to different slides.
  • Fixed an issue where Nail gun of the castle remains available and clips while setting out his armor panels.
  • Fixed a bug where battle pass progression doesn’t upgrade correctly on the end-match screen, whereas result in proper progression in the primary BP HUD.
  • Fixed an issue where changing weapons while vaulting will create a problem for operators’ arms and results in appearing broken to 3rd person POV.
  • Fixed several minor issues of cosmetic visual and shop.
  • Fixed an issue where weapons do not forth and sway back while moving left or right and in rappel.
  • Fixed an error where Zofia face the wrong side on KS79 Lifeline grenade launcher ammo.
  • Fixed an issue where incompatible animation for Ballistic shield ops while being pulled back.

Mia Davis is a self-professed security expert; she has been making the people aware of the security threats.Her passion is to write about Cyber security, cryptography, malware, social engineering, internet and new media. He writes for Norton security products at norton.com/setup.

Source: https://manage-notron.com/rainbow-six-siege-update-4-3-patch-notes-fixes-and-ads-nerfs/

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